Sistance's Explode! is published as an android app in Google Play - the app store of Google.
Whenever I develop the game further, I upload a new version into the store. If you want to read about relevant alterations, you can do this here on this page.
done in version 1.0
- basic game functionality
- sounds
- graphic arts and animation
- game mode: player versus player (hot seat)
- game mode: player versus AI
done in version 1.1
- localization in english as default language, german localization for german language choices.
- I removed the coder's art so we save 3 MB of memory.
1.1.1 und 1.1.2
- There were some bad memory leaks, so the app crashed after a short time. Both versions contain bugfixes to solve this problem.
1.1.3
- I fixed a minor AI bug.
- I began to implement a better AI, which I integrated inside the game.
- The player can choose the AI strength at beginning of a new game.
- Bugfix for an error that crashed the game on some devices while changing screen orientation.
- I inserted layouts for screen sizes "small", "large" (tablets) and "extra large" (also tablets) to use more of the available space.
done in version 2.0
- completely new implementation of the game
- better AI
- new graphic arts
- achievements
2.0.1
- screen partitioning for large and extra large screens of tablets
2.0.2
- Bugfix fort a major bug that crashed the app in some cases.
list of ideas for future versions
I think about implementing some or all of the following ideas. As a matter of fact I develop this app in my leisure time, so I don't want to guarantee if I have time for it.
- advertisment free version
- game mode: player versus player via bluetooth
- game mode: player versus player via web
- highscore "player versus player" via web
miscellaneous TODOs
- As soon as the AI reaches constant strength, I'd like to integrate a highscore against the AI.